How are you planning on involving the Community in your development process? The game will start at an introductory price of $19.99 USD during Early Access and work its way up to $29.99 USD for a v1.0 release. Will the game be priced differently during and after Early Access? All these areas, as well as the visuals, mechanics, items, weapons and enemies present within them, are in a state polished enough for a commercial release.” “The current state of Gloomwood is a very polished introduction to the game that contains the fishery, cliffside caves and mines, cliffs, and lighthouse parts of the game world. What is the current state of the Early Access version? “The full version of Gloomwood will contain every district of the game world as well as every weapon, item, enemy and feature that is not yet in the Early Access version.” How is the full version planned to differ from the Early Access version? There is no estimated time for how long that will take but given the amount of game left to be built and our Early Access track record with games like DUSK, AMID EVIL and ULTRAKILL it will be a year or two at least.” “Gloomwood will remain in Early Access until it is considered both content complete and polished in a state we consider v1.0. Since our initial demo in 2020 we have incorporated player feedback into the development of Gloomwood and aim to continue doing that throughout the rest of the game's development.”Īpproximately how long will this game be in Early Access? There’s no release date for the full Gloomwood title, and New Blood only tells us it’s coming SOON™.“At New Blood we pride ourselves on building our games WITH our community of players and Gloomwood is no different. Things like eavesdropping through doors and the ability to check the ammo remaining in your weapon really go a long way to help the player immerse themselves in the world. There are a number of gameplay elements that are barely touched on in the demo. The enemies are draped in dark shades that hide their lack of detail and their glowing eyes draw your attention even further. With the (purposely) dated visuals, you could say it manages to be scary despite its graphical shortcomings, but the truth is it’s scary because they know exactly how to use their specific palette. It also manages to be downright scary at times, thanks to a developer that knows how to use the visuals at hand. Gloomwood manages to capture that retro feeling while delivering an experience that feels all its own. You’ll find a stealth system that hides you in the dark, realistic sound propagation, and other things that separate the game from dozens of other titles that attempt to emulate classic experiences and just ultimately end up copying them. Though the game plays like something out of the 90s, it’s not limited to the technology of the time. Running through the demo, it’s easy to see the influences from Resident Evil and Bloodborne, as well the aforementioned Thief. Wield your canesword and take to the shadows as you uncover the accursed mystery hidden within the fog. Gloomwood is a stealth horror FPS that follows your mysterious abduction to a forgotten, twisted Victorian metropolis in the midst of a horrifying transformation. The best way to describe Gloomwood, or at least the way the developers themselves describe it, is “ Thief with guns.” Do you remember Thief? If so, just imagine that, but with guns. Gloomwood is the latest in their line of lovingly crafted homages and the demo is out now. Dusk, Amid Evil, and Maximum Action all work as throwbacks to the days of kinetic, spooky, blood-soaked first-person shooters. New Blood Interactive have made a name for themselves by delivering games seemingly ripped out of gamers’ collective childhoods.
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